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Update #9 - February 9 - February 21, 2024

  • Worked on game design detail for how Rift and Divide are implementation milestones along the path for our first game, Chrono-X.

  • Developed a product implementation sequence that lets us ship earlier to get market feedback while we continue to implement StoryEngine features

  • Additional work on the headcount ramp and FTE to contractor mix to optimally staff the development team.

  • Worked on Nexus User Stories

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